Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The intense universe from Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership has been formed to create a TTRPG that explores the franchise’s apocalyptic landscape. This initiative has been announced, with a funding drive planned to begin in April of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, providing fans a fresh avenue to engage with The Division through deep narrative and mission-based gameplay," states an official release.
Initial offerings will include a beginner's box, core rulebooks, a GM screen, figurines, and various premium versions.
Exploring The Division's Apocalyptic World
In this setting, a lethal pathogen called Green Poison was unleashed in New York City, plunging the United States into chaos. As the crisis escalates, society crumbles and hostile groups rise, turning the urban landscape into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a covert network of sleeper agents. This is where the players enter the story.
Work on the RPG has been in progress for approximately three years, and it is confirmed to be finished. The upcoming crowdfunding effort will function as a preorder system to reach a broader audience, particularly in North America. Manufacturing will start immediately following the fundraiser, with shipping projected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the game's rules confirms it uses d10s exclusively through its proprietary GRIS system, promoting a fast-paced and strategic style. Players use abilities to assemble small dice pools, typically from one to five d10s.
- Rather than adding results together, participants select a single “result die” from the group.
- This die is then measured against a target difficulty.
- Rolling a perfect 10 triggers special effects, such as extra damage or boosted support.
Engagements Emphasize Positioning and Situational Insight
Battles stress placement and environmental awareness, mirroring the source material. Factors like cover, height advantage, or line of sight directly influence success chances. This mechanic is designed to reward teamwork and clever tactics instead of raw numbers.
A Novel Wound System
The way injuries is managed adds a compelling thematic twist. Agents have a wound threshold; taking heavy hits weakens their capabilities by lowering the number of d10s.
- At zero health, an operative collapses, but is not unconscious.
- They may still crawl and take limited actions, emulating the "downed" state common to video game shooters.
- Any player in this state must consult a injury chart, potentially gaining lingering conditions like trauma or mobility-impairing wounds.
A Ready-to-Play Scenario
A free introductory rulebook is promised soon. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this mission, players lead the search for a missing medical team and must thwart an assault by the notorious Rikers faction, who have seized control of that NYC neighborhood. More specifics and the full range of offerings will be detailed closer to the campaign launch.